Por un escritor de hombre misterioso
Here’s a personal project of a real time Katana that i made using blender for modeling , substance painter for texturing and Unreal engine 5 for the final renders and presentation. For the katana the tris number is 14 526 tris. For the scabbard ( saya ) the tris number is 4 276 tris.
Sword Low-Poly Game Ready Modeling Workflow • Blender • Substance
Katana - Final Result - Creations Feedback - Developer Forum
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Finally worked up the courage publicly show off my work (Goodra's
Katana - Finished Projects - Blender Artists Community
Katana samurai sword free 3D model
Katana ( Real Time Game ready ) - Finished Projects - Blender
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Katana, Lighting & Look Development
Katana, Lighting & Look Development
Animation and combat test! Please let me know what you think